You can assign the texture image of the object by clicking a checkbox Texture image and setting a texture image file name in the Texture Image Properties dialog.
Auto size: if you want to set a size of the object similar to the texture image size, click the checkbox.
Image size: you can set the image size by:
| "Source size" - set initial image size.
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| "Scale image" - set the image size in percentage of the object size.
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| "Stretch to fit" - stretch the image to whole window without changing the image proportions.
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| "Stretch to window" - stretch the image to whole window.
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If your image does not fit the object, it's possible to copy your image over the object by establishing the tiled mode (press the checkbox "Tiled") or to make the image to display inside the object(press the button "Image align") and choose one of the display variants:
| - | "Center(Horizontal)/Top"
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| - | "Center(Horizontal)/Bottom"
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| - | " Right/Center(Vertical)"
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Transparent color: It is possible to set a transparent color of the texture image. Click the checkbox Transparent Color and choose the color using the color button.
You can choose a transparent color similar to any pixel of the screen using the Pick Color function .
Opacity: the opacity of the texture image value can be set here.
Hue, Saturation, Lightness: Autorun Magick Studio provides you with filters and tools to make corrections to the color and tone of images. When you adjust the color and tone, you adjust elements such as hue, saturation or lightness.
Available for: polyline, rectangle, ellipse, text , cool text , image.
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